Bound (Woayse Conflict)

Bound is a 2D Shoot’Em Up  in cooperation where you don’t shoot. Players play space ships linked by a laser beam that destroy the enemies on contact. They have to adapt their position to the different enemy formations.

It’s a student project (groupe of ten) made at the CNAM ENJMIN. I worked mainly as a gameplay programmer, but greatly participate in designing gameplay mechanics and a little to the level design.

Get the game here!

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